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Splinterland Self Challenge

My Splinterlands Blog #162 – Conflicts Begin

Welcome to another article where I write about my journey playing Splinterlands! By being a little behind on writing this article, we’ve come to the release of Conflicts – the new mechanic for getting airdrop cards from the Rebellion set. I don’t own a lot of Rebellion cards, or packs, but I’m participating a little bit.

There are 30 days in each Conflict, where you can earn chances to get a card.

To get points towards a chance at an airdrop, you need to stake cards, or packs, into Mage Wagons. Wagons cost 50 Vouchers, of which I have plenty, or 10,000 Dark Energy Crystals (DEC)/Credits, of which I don’t have nearly enough. You can put up to 5 cards in each Wagon, and up to 100 packs. I bought one Wagon, and put my 5 gold foil Rebellion cards into it along with my 1 unopened pack.

It takes 100,000 points to get a roll for a card. I am getting 1,100 points an hour.

There were also a lot of other, smaller, updates. New accounts now get 100 Splintershards (SPS) delegated for a month after buying a spellbook, which is a small improvement for new players. Notifications about proposals should be less annoying now, as they are now a small indicator instead of continually appearing notifications. The SPS Rental delegation and DEC Management pages were also updated.

No new road map was presented during the Town Hall, but there was some talk about a reworking of the ranked system. The main gist seems to be the removal of summoner level limits per league, combined with some reworking of the rewards. The creative director also talked a lot about improving the new player experience with a revamped tutorial and improved avatar options.

The start of the season has been going fairly slowly. As usual, I did get up to where I could advance to Gold in Wild on my alternate account. My main has been bouncing around Gold I and Gold II so far, still failing to make it up back to Diamond. Finally, I did open up the rest of my Rebellion packs:

Nice to get a summoner, and the rare is an interesting one with blast.
A gold foil common is always nice to find.
The rare is incredibly useful and the epic is also an interesting magic tank.

Brawls

Guild Brawl #192 playing Bronze League Gold Foil Only. The guild came in 5th place,

Vs. CHILDREN1 of IMPERIO AZTECA (MX)

Vs. STDD of <something foreign>

Vs. CHIPPYMONKEY of THE SYNDICATE

Vs. POORSKYZ of YGGDRASIL

Vs. GODKHA2 of ELIGEN

Vs. DELLEPAPI of CONQUESTS OF KIBANDIA

Vs. IDIWOW4 of D’LANASIAN PHOENIX

Vs. AELRTX of CABAL COFFERS

The Rest:

I haven’t played much Modern this season so far, going for more reward chests from playing in Wild – where I tend to fare better. I am curious to see the new ranked rework that was discussed, as owning some max level cards it would be much easier to make it out of Gold – at least in theory. For now, the struggle continues to advance into Diamond before the season ends.

That’s about it for this week. I have a pretty low chance of getting any airdrops from Rebellion, but we’ll see what happens over the weeks to come. Thank you for reading, and I’ll be back next week with a season wrap up!