Splinterland Self Challenge

My Splinterlands Blog #123 – New Energy System

Welcome to another article where I write about my journey playing Splinterlands! This mid-week update sees the rollout of the new energy system into the game. Instead of a complex system where you lose 1% of your total energy per game, things have been simplified to 1 energy is spent per game and you get back 1 per hour. You can also no longer play once you hit zero, whereas previously you would just stop getting any reward points.

You can bank up to 50 energy, as well as buy up to 50 additional energy per day.

This does only impact ranked play, though that is the main area of the game that people actually play. You can still play unlimited challenges or practice matches, though not too many people utilize those game modes. Tournaments are also still an option, but it does feel like the game could use another game mode beyond the above.

Two new cards also came out since last time I wrote an article. The first was Ancient Redwood, the new Riftwatcher’s legendary – as packs from that set finally hit the 1 million sold mark. I didn’t get lucky and get one, as I hadn’t bought enough packs to get one guaranteed copy.

Pretty sure I posted this a while back, when it was initially teased. But, it certainly seems like that was several months ago now.

The second new card was one that had been voted in via the proposal system. For every 1,000 staked Splintershard tokens (SPS) you could buy one copy of Vruz, a new dragon common card, for 1 Voucher. I got about 50 or so copies from my accumulated SPS, two of which were gold foils!

Granted, you were guaranteed one gold foil for every 25 copies.

Both cards seem useful, though Ancient Redwood primarily in reverse speed matches. Vruz seems fairly popular, with a relatively low print rate for a common – a bit above 160,000 copies at the time of this writing. He’s also a little pricey due to this, which makes it unlikely that I’ll max him out anytime soon.

Going back to the new energy system briefly, so far I am enjoying it. Playing two accounts can be time-consuming, and this does cut down the number of games that I play, while still getting the same general amount of chests – at least when I’m winning most of them. They did compensate by making all wins count as if you were at 100% energy in the old system when calculating reward points.

Some people dislike being unable to play more, but it does put a hard limit on bots being able to play literally thousands of games a season. Hopefully they’ll add a new game mode soon, as there has been some mention of it from the head of Tournaments. But, let’s move on to the breakdown of the past week.

Daily Quest Rewards:

Daily Quest # 905. Got Healing Focus on my main account playing in Gold League. I received 0.659 (0.233 + 0.164 + 0.262) SPS, 44 Merits, 12 (8 + 4) Gold potions, 6 Terraceous Grunts (common monster), and 4 Firecallers (common monster).

InvestYGator, my Silver league alternate account, got Earth Focus. I got 0.294 (0.061 + 0.073 + 0.16) SPS, 2 Gold potions, 3 (2 + 1) Legendary potions, 3 Drybone Barbarians (common monster), a gold foil Ravenhood Warden (rare monster), and a Chaos Legion pack!

Daily Quest # 906. Got Disable Focus. I received 2.005 (1.652 + 0.353) SPS, 5 Gold potions, 14 (10 + 4) Legendary potions, and 3 Wily Coyotians (common monster).

InvestYGator got Fire Focus. I got 1.886 (0.077 + 0.068 + 1.58 + 0.161) SPS, 2 Legendary potions, 4 (2 + 2) Gold potions, 2 Ferox Defenders (common monster), and 3 Fungus Flingers (common monster).

Daily Quest # 907. Got Earth Focus. I received 1.445 (0.260 + 0.294 + 0.165 + 0.349 + 0.377) SPS, 4 Legendary potions, 12 Gold potions, 3 Ferox Defenders, 5 Gobson Bombers (common monster), and 2 War Pegasus (rare monster).

InvestYGator got Fire Focus. I got 0.518 (0.312 + 0.138 + 0.068) SPS, 4 (2 + 2) Gold potions, 1 Legendary potion, 10 Merits, a Fungus Flinger, 2 Firecallers, and an Iidri Fyre (epic monster)!

Daily Quest # 908. Got Death Focus. I received 2.233 (0.372 + 0.261 + 1.319 + 0.281) SPS, 9 Gold potions, 4 Legendary potions, 3 Terraceous Grunts, and 4 gold foil Franz Ruffmanes (rare summoner, and up to level 6 now)!

InvestYGator got Anti Melee Focus. I got 0.345 (0.308 + 0.037) SPS, 4 (1 + 3) Legendary potions, 2 Gold potions, 4 (2 + 2) Gobson Bombers, a Madcap Magus (rare monster), a Ravenhood Warden, and a Frexian Hero (legendary monster)!

Daily Quest # 909. Got Healing Focus. I received 1.376 (0.184 + 0.362 + 0.254 + 0.339 + 0.237) SPS, 222 (22 + 44 + 156) Merits, 4 Gold potions, 2 Terraceous Grunts, 3 Octavia Shadowmeld (rare summoner), and a Chaos Legion pack!

InvestYGator got Fire Focus. I got 0.554 (0.072 + 0.36 + 0.058 + 0.033 + 0.031) SPS, 1 Legendary potions, 10 (2 + 3 + 3 + 2) Gold potions, 21 Merits, 3 Imperial Knights (common monster), and 2 Fungus Flingers.

Daily Quest # 910. Got Flying Focus. I received 9 Gold potions, 8 Legendary potions, 3 Swamp Spitters (common monster), 7 Possessed Puppets (common monster), and 4 Imperial Knights.

InvestYGator got Death Focus. I got 0.366 (0.337 + 0.029) SPS, 82 Merits, 7 (2 + 2 + 1 + 2) Legendary potions, 3 (2 + 1) Gold potions, 3 Imperial Knights, and 2 Drybone Barbarians.

Daily Quest # 911. Got Exploits Focus. I received 0.822 (0.179 + 0.343 + 0.3) SPS, 9 (4 + 5) Legendary potions, 4 Imperial Knights, 5 Terraceous Grunts, 4 Dumacke Orcs (common monster), and a Madcap Magus.

InvestYGator got Defend Focus. I got 1.087 (0.283 + 0.065 + 0.312 + 0.056 + 0.037 + 0.334) SPS, 4 (1 + 3) Gold potions, 2 Legendary potions, 2 Terraceous Grunts, 2 Gobson Bombers, 3 Drybone Barbarians, and a Firecaller.

I opened a couple of Riftwatcher’s packs to celebrate the new air drop card:

A bonus rare card and I still need plenty of all of these.
One of the epic summoners, instead of a rare, which is a nice upgrade!

Guild Brawls:

Guild Brawl #138, playing Bronze League Gold Foil Only. The guild came in 4th from last place this time around.



Vs. POTPOTP03 of TYRANTS – opponent fled


Vs. STDD of <something foreign>



I also opened up one more Gladiator pack:

No gold cards, but Quora is arguably the best Gladiator card.

The Rest:

No tournaments or trading as usual, but one thing I didn’t mention above was that the land 1.5 white paper was finally released. It’s quite a lengthy document, which you can find here, but it does look like I’m going to need a lot more Dark Energy Crystals (DEC) to be able to stake monsters onto my plots. Not to mention needing more max level monsters!

On the bright side, we likely still have a couple more months before staking monsters on land is actually going to go live, so I have some more time to gather more cards. We’ll see if I need to consolidate down to one account when it does come out! Or, more likely, I’ll just end up with under leveled monsters working on some plots.

That’s it for this week! Thank you for reading and feel free to leave comments or questions below. I’ll be back next time with a season wrap up!

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