Welcome to another article where I write about my journey playing Splinterlands! A couple of updates have been rolled out to the game since my last article. Heh, it used to be updates only happened once every few months. The biggest new thing, in terms of gameplay, would be the addition of three new rule sets.
You can now get rules where all the monsters have Thorns, Reflect Magic, or Return Fire – which deal damage back to attackers from melee, magic, and ranged damage respectively. This can make for some interesting games when two of these rules come up together. There were a lot of smaller updates and fixes, which you can read more about here.
The other major item is that the 2nd Riftwatcher’s air drop card was added. Originally this was going to be a skeletal dragon, but it was decided that didn’t fit well with the stats. Redoing the art delayed the release, but it was just released at the time of this writing. The card is high damage, but extremely low health and fairly slow.
The new Runi card released on the Ethereum network is still not yet playable in the game. But, they have announced that the Lux Vega summoner from Splinterfest will go on sale next week. I think that’s about it for news, so let’s move on to the breakdown of this season so far:
Daily Quest Rewards:
Daily Quest # 775. Got Life Focus and these were still Diamond chests from the end of the previous season. I received 4.532 (2.654 + 1.878) Splintershards (SPS) and 10 Legendary potions.
InvestYGator, my Silver league alternate account, got Healing Focus. I got 1.239 (0.691 + 0.368 + 0.048 + 0.071 + 0.061) SPS, 1 Legendary potion, 3 Gold potions, a Gargoya Lion (common monster), a Vampire Bat (common monster), a Venari Heatsmith (common monster), and a Uraeus (epic monster)!
Daily Quest # 776. Got Earth Focus and back in Gold for the new season. I received 8.584 (8.205 + 0.379) SPS, 16 (11 + 5) Legendary potions, and a Gargoya Devil (rare monster).
InvestYGator got Death Focus. I got 0.493 (0.383 + 0.081 + 0.029) SPS, 25 (6 + 19) Merits, 1 Legendary potion, and a Merdhampir (common monster).
Daily Quest # 777. Got Stealth Focus. I received 1.855 (1.478 + 0.377) SPS, 44 Merits, 12 Gold potions, a Venari Heatsmith, a Pelacor Deceiver (common monster), and a Pelacor Conjurer (common monster).
InvestYGator got Death Focus. I got 0.602 (0.06 + 0.418 + 0.039 + 0.085) SPS, 2 Gold potions, 4 (3 + 1) Legendary potions, a Vampire Bat, and a Merdhampir.
Daily Quest # 778. Got Exploits Focus. I received 0.444 SPS, 22 Merits, and 4 Legendary potions.
InvestYGator got Healing Focus. I got 0.565 (0.081 + 0.049 + 0.353 + 0.082) SPS, 2 Gold potions, a Pelacor Bandit (common monster), a Blood Maker (common monster), a Vampire Bat, and a Vampiric Blossom (rare monster).
Daily Quest # 779. Got Life Focus. I received 9 Gold potions, 8 Legendary potions, a Pealcor Mercenary (common monster), an Ever-Hungry Skull (common monster), and a Naga Assassin (rare monster).
InvestYGator got Earth Focus. I got 1.949 (0.335 + 1.614) SPS, 80 (12 + 44 + 12 + 12) Merits, 1 Legendary Potion, 3 Gold potions, a Vampire Bat, and an Ever-Hungry Skull.
Daily Quest # 780. Got Anti Melee Focus. I received 0.965 (0.382 + 0.325 + 0.258) SPS, 18 (7 + 11) Legendary potions, a Pelacor Bandit, and a Pelacor Deceiver.
InvestYGator got Water Focus. I got 1.106 (0.052 + 0.073 + 0.073 + 0.067 + 0.841) SPS, 84 (8 + 76) Merits, 2 Legendary potions, 2 Vampire Bats, and a Naga Assassin.
Daily Quest # 781. Got Anti Melee Focus. I received 0.237 SPS, 112 (56 + 56) Merits, 18 (4 + 9 + 5) Legendary potions, a Merdhampir, and a gold foil Pelacor Bandit!
InvestYGator got Exploits Focus. I got 0.067 SPS, 24 (12 + 6 + 6) Merits, 5 (3 + 2) Gold potions, 6 (3 + 3) Legendary potions, a Venari Heatsmith, a Vampire Bat, a Gargoya Lion, and a Twilight Basilisk (rare monster).
Daily Quest # 782. Got Fire Focus. I received 9.870 (0.504 + 8.604 + 0.254 + 0.508) SPS, a Venari Heatsmith, and a Blood Maker.
InvestYGator got Disable Focus. I got 0.970 (0.324 + 0.4 + 0.045 + 0.201) SPS, 5 (1 + 3 + 1) Gold potions, 2 Legendary potions, a Pelacor Mercenary, a Venari Crystalsmith (rare monster), and a Twilight Basilisk.
I opened one Riftwatcher’s pack:
Guild Brawl #112, playing Bronze League Gold Foil Only. The guild came in 4th from last place, which is better than a lot of our other recent placings.
Vs. SK345AI of AUSTRALIA – opponent Fled
Guild Brawl #113, playing Bronze League Gold Foil Only. With quite a few people entering and not submitting teams, or winning any games, the guild came in last place.
Vs. LEONTIFUI of YGG ROOSTERS – opponent fled
I opened one Gladiator pack:
No real trading or tournaments this past week, as usual of late. To call back to the title of this article, the votes to add dark energy crystals (DEC) as an option for buying Riftwatcher packs and Node Licenses were both voted down. What did pass was removing the DEC rewards from liquidity pools, as well as adding SPS as a reward for Guild Brawls. All of these, except the last one, were put up to try to drag the value of DEC back towards its intended value of 1,000 DEC = $1.
It looks like a vote to burn the remaining unsold Chaos Legion packs starting in December and ending in March 2023 is going to pass. This will remove 25,000 packs from the store a day until they are gone – essentially admitting the set was over printed for the number of players. Granted, the bear market has hurt interest in crypto games a bit.
And that’s about it for this week. I’m trying to crawl my way out of Gold, but I expect that won’t happen until near the end of the season. Either way, I’ll be back next week with a season wrap up! Thank you for reading!